Gameplay montage of indie games made by duPréGames

BAFTA-nominated · 60+ games delivered

Freelance Indie Game Developer for Hire

I turn your idea into a real, playable game, from the first prototype to Steam launch. Trusted by creators, startups & studios.

60+

Projects completed

5+

Years experience

BAFTA YGD nominee

Services

What I can build for you

Whether you have a full game design document or just an idea on a napkin, I’ll help you get to a game people want to play.

Full game development

From concept to release: gameplay, systems, UI and polish, delivered as a complete, playable game.

Prototypes & vertical slices

Test your idea fast with a playable prototype you can pitch to publishers, investors or your community.

Features, fixes & polish

Already have a game? I’ll add features, squash bugs and improve the game feel so it’s ready for players.

How it works

From idea to launch in four steps

01

Brief

Tell me about your game, goals, budget and timeline.

02

Prototype

I build a playable first version so you can feel the idea early.

03

Build

Regular updates and builds as we iterate together.

04

Launch

Final polish and a finished game handed over, ready to release.

My own game

Monkeys Don't Fear Hell key art: a monkey in a space helmet in front of a demon portal

Monkeys Don’t Fear Hell

A cosy farming and building game with a comedically contrasting underworld, where you’ll battle waves of demons and face off against towering bosses.

Wishlist Monkeys Don't Fear Hell on Steam

Client work

Featured projects

The Christmas Pickle (Horror) – game developed by duPréGames

The Christmas Pickle (Horror)

★★★★★

“Exceptional work in game development, showcasing a high level of professionalism and cooperation throughout the project.”

Verified Fiverr client

Samurai Fighter – game developed by duPréGames

Samurai Fighter

★★★★★

“Exceeded my expectations with his attention to detail and professional work in game development.”

Verified Fiverr client

Philip du Pré, freelance game developer

About

Hi, I’m Philip 👋

I’m a freelance indie game developer and two-time BAFTA Young Game Designer nominee. Over the last five years I’ve completed 60+ game projects for clients around the world and kept a 5-star rating on Fiverr.

Alongside client work I’m building my own game, Monkeys Don’t Fear Hell, so I know what it takes to get a game from idea to Steam.

FAQ

Frequently asked questions

How much does it cost to make a game?

It depends on the scope. A small prototype costs far less than a full release. Fill in the project brief and I’ll reply with an honest plan and a quote based on your idea, budget and timeline.

I only have an idea. Can you still help?

Yes. Plenty of projects start with just an idea. I’ll help you shape it, and we can start with a playable prototype so you can test it early before committing to a full game.

Can you work on a game I’ve already started?

Yes. I can pick up an existing project to add features, fix bugs and polish the game feel so it’s ready for players.

How will I know how my project is going?

You’ll get regular updates and playable builds throughout development, so you can give feedback as we go and nothing comes as a surprise.

Can I see reviews from past clients?

Yes. I’ve completed 60+ projects with a 5-star rating on Fiverr. Read all my reviews on Fiverr.

What experience do you have?

I’ve been making games for over five years, I’m a two-time BAFTA Young Game Designer nominee, and I’m developing my own game, Monkeys Don’t Fear Hell, for Steam.

Have a game idea? Let’s build it.

Tell me about your project. I’ll reply with honest advice, a rough plan and a quote.